Stats?
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What Stat system should we use?
Stats?
So... The more I think about it, the more I'm inclined to switch to the SPECIAL system (More closely to the Fallout, Fallout 2, Fallout Tactics, Fallout PNP version.)
The level's stat boosts would flow better, and there would be more skill progression than the current (You can max some skills at level one...)
However, Potato will complain that we are not being original. Original or not, the system works, and we can not say the same about the one we have set at the moment...
The level's stat boosts would flow better, and there would be more skill progression than the current (You can max some skills at level one...)
However, Potato will complain that we are not being original. Original or not, the system works, and we can not say the same about the one we have set at the moment...
Squird5- ChevronFloppyPatch
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Re: Stats?
I'm more familiar with the system in place...
Safire- DiamondDoubleChevron
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Re: Stats?
Super simplified version of This
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Re: Stats?
And ideas for a progression fix then?
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Re: Stats?
Dice arent up yet
Safire- DiamondDoubleChevron
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Re: Stats?
It's a tie...
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Re: Stats?
I shoulda voted current....new system is not simplified version of that, it is more complicated version of that
Safire- DiamondDoubleChevron
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Re: Stats?
No... If it was more complicated, I wouldn't even know what was going on...
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Re: Stats?
You're being attacked by a mutant...
That has nothing to do with stats...
That has nothing to do with stats...
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Re: Stats?
Because it was PURE OOC!!
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